Mushroom Hunting Game / The Mushrooms Hunt Back A first-person horror idea where mushrooms hunt people. An ordinary school workday becomes the proposed first test: notice something wrong, investigate, and survive. The shared voice-chat recap starts with a normal world: extra mushrooms, a dead mouse, a missing cat, and strange illness. Spores make people sick or disoriented; mycelium alters spaces, lays traps, and physically captures prey. The intended tone is creeping dread with a little weird humor. The first proposed level follows a school janitor through an ordinary workday. Robert asked for readable notes so he could return a week later and remember the idea. This record keeps that starting point. No playable build is attached. The shared page preserves the closing discussion and recap; the earlier voice session and its audio are not included. DESIGN NOTES Premise: Mushrooms hunt humans Perspective: First person Tone: Creeping dread / slight weird humor First proposed slice: School janitor / ordinary workday Prototype scope: One character / one location / one core loop Working titles: Mushroom Hunt / Hunt Mushrooms Evidence: Shared conversation recap; no build attached NEXT STEPS / PROPOSED 1. Write the premise and core loop. 2. Plan the janitor level on paper. 3. Block out one small playable slice with placeholder shapes. 4. Test the feel before building detailed models or expanding the story. CURRENT STATE Concept preserved. The first playable slice, detailed level plan, game engine, and source assets are not supplied in this shared conversation. SOURCE https://chatgpt.com/share/6a9f69ac-8480-83ea-aa07-28c126670a23 Archived by U225X on September 7, 2026. This date records the archive addition, not the original voice session.